AI Insights · Timothy · July 2025
Top Down Games Performance in South Africa Q2 2025
Explore the performance of the top 5 top-down games on a unified platform in South Africa during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the top 5 top-down games on a unified platform in South Africa showed varied performance trends in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive look into the market dynamics.
Block Blast! from Hungry Studio had a fluctuating performance in weekly downloads, peaking at approximately 36.7K by the end of June. The game's weekly revenue saw a decline, starting at $11 and dropping to zero by mid-May. Active users decreased from over 1M to around 851K by quarter's end.
Vita Mahjong by Vita Studio experienced an upward trend in downloads, reaching 33.2K in the last week of June. Revenue remained relatively stable, fluctuating around $60 to $106 per week. Active users increased from 150K to nearly 187K over the quarter.
Ludo King from GAMETION GLOBAL TECHNOLOGIES showed a steady increase in weekly revenue, peaking at $319 at the end of June. Downloads increased from 30.1K to 31.1K, while active users rose from 161K to 191K.
Football League™ 2025 by MOBILE SOCCER saw stable download numbers, closing the quarter at 25.4K. Revenue peaked at $33 in mid-June, with active users increasing significantly from 130K to 191K by quarter's end.
Tile Club - Matching Game from GamoVation had consistent downloads, ending with 27.8K in the last week of June. Revenue remained stable, hovering around $100 to $141. Active users grew from 115K to 141K throughout the quarter.
For more detailed insights and data, please visit Sensor Tower's platform.